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Tony Vo
Tony Vo
Environment Artist at Nightdive Studios
Oklahoma City, United States

Summary

I'm an environment artist skilled with most industry standard software such as Unreal Engine, Maya, Substance Painter/Designer, SpeedTree , Zbrush, Marmoset toolbag, Photoshop, and Marvelous designer.

Skills

3D ModelingPBR TexturingHigh-poly ModelingTexturingTexture BakingEnvironment DesignModularityLow-poly ModelingProp ModelingUV Mapping

Software proficiency

Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
SpeedTree
SpeedTree
Marvelous Designer
Marvelous Designer
Unreal Engine
Unreal Engine
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
DaVinci Resolve
DaVinci Resolve
RizomUV
RizomUV