Tony Vo
Environment Artist at Nightdive Studios
Oklahoma City, United States
Summary
I'm an environment artist skilled with most industry standard software such as Unreal Engine, Maya, Substance Painter/Designer, SpeedTree , Zbrush, Marmoset toolbag, Photoshop, and Marvelous designer.
Skills
3D ModelingPBR TexturingHigh-poly ModelingTexturingTexture BakingEnvironment DesignModularityLow-poly ModelingProp ModelingUV Mapping
Software proficiency

Maya

Photoshop

ZBrush

SpeedTree

Marvelous Designer

Unreal Engine

Substance 3D Designer

Marmoset Toolbag

Substance 3D Painter

DaVinci Resolve

RizomUV